Game of Talents

The design and construction of the sphere was a complex process that required a hefty amount of patience and precision, but the end result was visually stunning.
Game of Talents TV Show


Hosted by Ian Wright, this is large game show set was built at Manchester’s Dock 10 Studio. The impressive ‘Vegas’ stylings of the huge set centred around a ‘U’ shaped track into which balls were fired to roll back forth giving game its element of chance.
Moneyball TV Show

The Wall

Based on the American game show of the same name, it broadcast on Saturday nights and was hosted by Danny Dyer.
The Wall TV Show

I Can See Your Voice

A British mystery music game show featuring a celebrity panel that broadcasts on Saturday nights.
I can see your voice TV Show

Masked Singer

Take it off! Take it off! Take it off! The Masks for the Saturday Project were made of fiberglass designed to float on a cantilevered steel frame handling large loads to the studio floor. The Masks were erected in stages, starting with the top sections first to keep the working.

Game of Games

Touring game show construction Scott Fleary developed, manufactured and installed 14 part international touring game show based on Ellen’s Game of Games. Launching in Madrid, it toured to Germany, Hungary, Portugal & Dubai.

Big Brother Staircase

Continuing a ten year relationship with the Big Brother team, Scott Fleary was invited to build a central element of the live eviction stage: a cantilevered spiral staircase which can rotate in use for the main reveal of contestant eviction.

X Factor

Setting the gold standard for production Scott Fleary have worked on the X Factor since Season 2.

Britain’s Got Talent – The Champions

Best of British Entertainment Scott Fleary have been involved in Britain’s Got Talent since it first hit our screens back in 2007.
Television - Scott Fleary

The Voice

The Voice Sets and Staging Scott Fleary worked on The Voice on its first UK iteration whilst its home was at the BBC. This involved 3 sets, Auditions, The Battles and then the Finals, all requiring separate builds whilst the productions rolled through the format.